Boomerang

  • General Unit Objectives:
    • Use problem solving and critical thinking skills to design a Boomerang
    • Apply math and science skills to solve mathematical problem
    • Use brainstorming and collaborative learning strategies to develop team work skills
    • Use modeling materials and tools to construct an operational scale model
    • Use CAD to design a solution to a problem
    PA Standards:
    • 3.1.10.D Apply scale as a way of relating concepts and ideas to one another by some measure. 3.2.10.D Identify and apply the technological design process to solve problems.
    • 3.6.10.C Apply physical technologies of structural design, analysis and engineering, personnel  relations, financial affairs, structural production, marketing, research and design to real world problems.
    • 3.7.10.A Identify and safely use a variety of tools, basic machines, materials and techniques to solve problems and answer questions.
    • 3.7.10.D Utilize computer software to solve specific problems.
    Overview of Challenge:
    • This challenge charges students to design and build a boomerang that conforms to the specifications given during class
    • Students will begin the challenge by completing internet research on various types of boomerang, and to learn how forces affect its flight
    • Students will begin their design by using the information found during their research on boomerangs
    • After their rough sketch has been completed and approved, the students will create a detailed design on Rhinoceros 3.0 software packages
    • Students will build their boomerang according plans printed from their drawings
    • Students will test their boomerang for functionality

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